Environment Building for Architecture

Environment Building for Architecture

Step-by-step modelling and assembly of authentic digital twin of a city center. From the basics like roads, crossings, sidewalks, greenery to finer details like traffic lights, lamps, street signs, manholes, bollards etc.

Speaker

  • Hi guys, my name is Adam, I'm 32, I've been using Blender since 2004, I studied architecture at FA CTU in Prague and now for almost 5 years I'm working at polygoniq as its CEO and I lead the projects team doing architectural visualizations.

    I like history, art, architecture, engineering, sci-fi, Starcraft II and more.